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Star Wars: Outlaws | Every Setting Tested | Graphics Breakdown & Performance


Published: Aug 26, 2024
Last Edit: Aug 26, 2024
261 Words, 1 Minute.

Watch the video:


Timestamps:
0:00 - Intro/Explanation
0:15 - Graphics Preset
0:45 - Upscaling (DLSS, FSR, XeSS, TAA)
2:00 - Upscaling: Biased & Fixed
3:30 - Upscaling: Native AA
4:10 - Chromatic Abberation & Film Grain
5:05 - Distant Shadows
5:30 - Volumetric Clouds
5:48 - Particle Quality
6:07 - Foliage (Microdetail Quality & Scatter Density)
6:26 - Fog Blur & Volumetric Fog
7:03 - Raytraced Specular Reflections & Resolution
8:30 - BVH Quality
8:40 - Depth of Field
8:55 - Motion Blur
9:28 - Spotlight Shadow Quality
9:43 - Spotlight Shadows
10:06 - Shadow Quality
10:16 - Raytraced Contact Shadows
10:26 - Terrain Tesselation
10:50 - Shadow Proxies
11:10 - RTX Direct Lighting
11:40 - Object Detail
12:24 - Extra Streaming Distance
12:49 - Lens and Cinematic Effects Quality
13:15 - Raytraced Diffuse Reflections & Resolution
13:47 - Destruction Quality
14:15 - Environment Reflection Quality
15:05 - Deformable Terrain Quality
15:28 - Spotlight Projection Resolution

Want to play Star Wars: Outlaws? This video breaks down how to get better performance by showcasing every graphics option in the game, and it’s impact. By the end you should know how to optimize the game for your system, as well as know what’s important, tanks performance and more.

I have partnered with Ubisoft to produce this content. Thanks to them for providing me a key!

==== Star Wars: Outlaws ====

==== Star Wars: Outlaws Guides ====

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